Doing so is beyond what I will cover here, as it requires a few changes. If the object you are trying to utilize is enormous, you may have difficulty in getting the particle to work without spamming tens of thousands of them, which would kill performance and drastically increase render times. Quill for small, book for medium, Pinkie Pie for large. In the preview GIF, all 3 sizes are used. While these 3 versions won't always be the best fit, it will help prevent those without knowledge of the Partile Editor Tool from needing to make heavy modifications (max particle count, emission rate, particle size, etc). Magic_aura_small, magic_aura_medium, magic_aura_largeĪs larger objects have more surface area to cover, they will need a larger number of of particles, as well as increased size. There are 3 versions of the particle included that very depending on the size of the object: Drop all the files contained within into this folder:
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